Oct 1, 2021 1:42:55 GMT
[attr="class","APP1"]
[attr="class","APP2"]
[attr="class","APP3"]
Simple. A simple first breath, a simple life. Bright yellow fields in the morning sun, haunting green trees at night. The smell of a rolling stew with hunks of deer, rabbit, carrots and leeks, and steaming rice on the side. Strong, simple. Trained to hunt game, to gather rice, chop wood for a flame. Remote, distant, peaceful. As life should be. A young boy becomes a teen, muscled from a good diet. A teen becomes a man, learned, honorable, and religious. A respect for life and it's simplistic natural cycle. Away from the warring, lying world of Shinobi and all the misfortune and pain they bring. Happiness in seclusion. A father, a mother, two sisters and a baby brother. The eldest learns of responsibility and tact. Trading coins with others for goods your family does not have. Reading the body language of those traders to make sure you aren't getting a bad deal, and being humble and accepting those bad deals if the trader has bodyguards at their sides. Pacifism isn't stupidity, pacifism is letting karma wash it's waves over you, because you do not and cannot know the story behind every foul temper and angry motive. Evil exists while you live simply in the life of good.
Flames, turmoil. Good deeds can be punished by cosmic forces, evil can crumble the walls of peace you build in your naivety. A wrong place, wrong words, a wrong time. The family is lost, burnt to a crisp. You were absent and somehow fortunate. Grief washes over you, and you almost drown in those torrents. Why did it happen? There wasn't much money, and the food was burnt along with your family. Evil exists and anger swells within your soul. They'll pay, but you are not their executioner, what can one man do? A man with no training in the ninja arts, a man with barely enough money to feed and clothe himself, let alone hire a squad of Shinobi to exact revenge. Bells clack together their gentle chime reminding you, bringing you back to reality from your suffering, that life is a cycle and perhaps misfortune can lead to peace and freedom in other ways. So you gather your things, a simple hunting bow and simple arrows, stashed away in a fallen tree, ready for the hunt. Your walking staff and a small bag of provisions you always kept by your side in the midst of a long journey. The pelts your father tanned left you enough coin to not become a beggar, being a burden to others is antithesis to your life which suffering is part of. That's where we'll be going, on a trek across this alien land torn apart by war and grief that you have now felt. Life before death, strength before weakness,journey before destination. A smile, a closing of the past, and a journey towards enlightenment.
Kyujutsu [Apprentice]
Born to a rural life, one of the most important skills you develop is how to provide. Provide for yourself, your family, and respect the land. Sonam's skill with the bow is simple, not like that of a skilled warrior. In hunting you lead a target, you strike once and that arrow let loose should be the only one, to not disturb your prey. The concept of rapid reload is lost on Sonam, and he's more adapt with a simple hunting bow, not one that requires high strength or stamina like a war bow. He's trained to hit a six inch mark (heart or lungs) from twenty yards away at most. Accuracy is gained the closer a target is, but is lost at a four yard range. A single shot loose at full draw is roughly one hundred and eighty feet per second, reaching the twenty yard range in a third of a second.
Bojutsu [Rookie]
A traveler's simple tool for fending off stray animals, showing a presence to attackers, and otherwise navigation is the tried and true walking staff. Sonam's use of this tool is primarily for support, but he has developed a method for quick offense with three rapid blows to mainly disorient an attacker, not to seriously maim or kill. Of course this skill isn't seriously trained to Parry or any advanced maneuvers, this is simply the basics.
Visual Enhancement
Born with an already keen eye, Sonam's eyesight is that of a hawk's by being trained to hunt game, or to see what others may miss in daily activities such as gathering crops. Sonam's vision is able to see changes in coloration and movement in foliage, dense wheat fields, and lordly forests. This visual acuity has been a great tool in seeing bandits before they approach and simply retreating from the incoming danger, to sniping a rabbit in a dense field for lunch, and otherwise see what's coming at Sonam for survivability. His visual enhancement is a boon in discerning body language and tone of others, their ticks and movements to either leave, or disarm a hostile situation.
About Sonam
Simple. A simple first breath, a simple life. Bright yellow fields in the morning sun, haunting green trees at night. The smell of a rolling stew with hunks of deer, rabbit, carrots and leeks, and steaming rice on the side. Strong, simple. Trained to hunt game, to gather rice, chop wood for a flame. Remote, distant, peaceful. As life should be. A young boy becomes a teen, muscled from a good diet. A teen becomes a man, learned, honorable, and religious. A respect for life and it's simplistic natural cycle. Away from the warring, lying world of Shinobi and all the misfortune and pain they bring. Happiness in seclusion. A father, a mother, two sisters and a baby brother. The eldest learns of responsibility and tact. Trading coins with others for goods your family does not have. Reading the body language of those traders to make sure you aren't getting a bad deal, and being humble and accepting those bad deals if the trader has bodyguards at their sides. Pacifism isn't stupidity, pacifism is letting karma wash it's waves over you, because you do not and cannot know the story behind every foul temper and angry motive. Evil exists while you live simply in the life of good.
Flames, turmoil. Good deeds can be punished by cosmic forces, evil can crumble the walls of peace you build in your naivety. A wrong place, wrong words, a wrong time. The family is lost, burnt to a crisp. You were absent and somehow fortunate. Grief washes over you, and you almost drown in those torrents. Why did it happen? There wasn't much money, and the food was burnt along with your family. Evil exists and anger swells within your soul. They'll pay, but you are not their executioner, what can one man do? A man with no training in the ninja arts, a man with barely enough money to feed and clothe himself, let alone hire a squad of Shinobi to exact revenge. Bells clack together their gentle chime reminding you, bringing you back to reality from your suffering, that life is a cycle and perhaps misfortune can lead to peace and freedom in other ways. So you gather your things, a simple hunting bow and simple arrows, stashed away in a fallen tree, ready for the hunt. Your walking staff and a small bag of provisions you always kept by your side in the midst of a long journey. The pelts your father tanned left you enough coin to not become a beggar, being a burden to others is antithesis to your life which suffering is part of. That's where we'll be going, on a trek across this alien land torn apart by war and grief that you have now felt. Life before death, strength before weakness,journey before destination. A smile, a closing of the past, and a journey towards enlightenment.
Proficiencies
Kyujutsu [Apprentice]
Born to a rural life, one of the most important skills you develop is how to provide. Provide for yourself, your family, and respect the land. Sonam's skill with the bow is simple, not like that of a skilled warrior. In hunting you lead a target, you strike once and that arrow let loose should be the only one, to not disturb your prey. The concept of rapid reload is lost on Sonam, and he's more adapt with a simple hunting bow, not one that requires high strength or stamina like a war bow. He's trained to hit a six inch mark (heart or lungs) from twenty yards away at most. Accuracy is gained the closer a target is, but is lost at a four yard range. A single shot loose at full draw is roughly one hundred and eighty feet per second, reaching the twenty yard range in a third of a second.
Bojutsu [Rookie]
A traveler's simple tool for fending off stray animals, showing a presence to attackers, and otherwise navigation is the tried and true walking staff. Sonam's use of this tool is primarily for support, but he has developed a method for quick offense with three rapid blows to mainly disorient an attacker, not to seriously maim or kill. Of course this skill isn't seriously trained to Parry or any advanced maneuvers, this is simply the basics.
Visual Enhancement
Born with an already keen eye, Sonam's eyesight is that of a hawk's by being trained to hunt game, or to see what others may miss in daily activities such as gathering crops. Sonam's vision is able to see changes in coloration and movement in foliage, dense wheat fields, and lordly forests. This visual acuity has been a great tool in seeing bandits before they approach and simply retreating from the incoming danger, to sniping a rabbit in a dense field for lunch, and otherwise see what's coming at Sonam for survivability. His visual enhancement is a boon in discerning body language and tone of others, their ticks and movements to either leave, or disarm a hostile situation.
[attr="class","APP3"]
Sonam Gyatso looks like N’doul.
Jojo’s Bizarre Adventure
Sonam Gyatso looks like N’doul.